How did the idea of the game Mischief Makers come around?
Several members of the game's development staff, including the main programmer and the character designer, had also worked on Treasure's shoot 'em up game Gunstar Heroes. Instead of following the same design as the previous title, the developers wanted to make Mischief Makers unique with a gameplay based on grabbing and catching, though it was harder for them to implement. You know, I really hated that game.
Answered by Kelsey W. -Galleries
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