Asura's Wrath is an action video game collaboration between CyberConnect2 and Capcom that was first announced at the Tokyo Game Show in 2010. It was developed to be released in Japan, North America, and Europe for the Xbox 360 and PlayStation 3. It was released on February 21, 2012 in North America and February 24, 2012 in Europe. According to the game's producer Kazuhiro Tsuchiya, Asura's Wrath takes elements from Hindu mythology and blends them with science fiction. In the game, Asura is a demigod fighting to reclaim his daughter from the deities who kidnapped her and banished him from the mortal world. The gameplay of Asura's Wrath is a combination of multiple genres, while overall is presented in the style of an episodic anime series. The gameplay throughout shifts between a third person action and a rail shooter game. The game also requires the player's direct input during cinematic events in the form of interactive cutscenes with various quick-time event and context sensitive button prompts. In all forms of gameplay however, player progress is determined by two gauges represented at the top of the screen, the life and burst gauge. The life gauge
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