The Elder Scrolls

The Elder Scrolls

About The Elder Scrolls

The Elder Scrolls (abbreviated as TES) is an action role-playing open world video game series developed by Bethesda Game Studios and published by Bethesda Softworks. The Elder Scrolls: Arena was released in 1994 for DOS PC systems. The game was intended for players to assume the role of an arena combatant, but development shifted the game into a role-playing game (RPG). This game began the tradition based on the principle of '[being] who you want and [doing] what you want' that persists throughout the series' history. The Elder Scrolls II: Daggerfall was published in 1996. Fueled by the modest success of The Elder Scrolls: Arena, The Elder Scrolls II: Daggerfall was even more ambitious than its predecessor. The Elder Scrolls II: Daggerfall featured one of the first true 3D worlds on a large scale, a game world claimed to be twice the size of Great Britain. Glitches were experienced commonly by players. Joe Blancato described the game as 'notoriously buggy'.

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